2006 Decks

Arcanine:

2. Arcanine

Pokémon (16) Trainers (30) Energy (14)
4x Professor Elm’s Training Method
4x Mary’s Request
3x Rocket’s Admin
1x Steven’s Advice
4x Pokemon Reversal
4x Energy Removal 2
3x Swoop! Teleporter
2x Great Ball
3x Cursed Stone
2x Battle Frontier
10x Fire Energy
4x React Energy
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Reminiscent of the T2 decks that took over the previous year, Arcanine focused on trying to guarantee as much pressure as quickly as possible with Arcanine ex. Lunatone replaced Jirachi to both guarantee a card needed with Moon Guidance, but also allowed the deck to play Solrock effectively, which shut down Pidgeot’s Quick Search – a staple of the format. It’s fast damage output, consistency and disruption gave it a place in the format against decks that stumbled a turn due to their inconsistent nature and over reliance on Pidgeot.

 

 

Banette / Medicham:

3. BanCham

Pokémon (20) Trainers (30) Energy (10)
4x Professor Elm’s Training Method
3x Rocket’s Admin
2x TV Reporter
2x Holon Mentor
2x Holon Adventurer
1x Holon Scientist
1x Scott
4x Holon Transceiver
3x Pow! Hand Extension
2x Swoop! Teleporter
2x Switch
4x Battle Frontier
4x Rainbow Energy
4x Psychic Energy
2x Warp Energy
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A “Secret Deck” that got a lot of hype going into Worlds, it unfortunately mostly fell flat at the event itself, with only Michael Pramawat making it into T32. It would try to rely on Medicham ex to slow down your opponents early game while spreading damage, into powerful attacks with Banette ex to close it out. It’s low Energy count and inconsistency proved to be a problem however.

 

 

DragTrode:

1. DragTrode

Pokémon (19) Trainers (26) Energy (15)
3x Holon Mentor
3x Steven’s Advice
2x Rocket’s Admin
2x Scott
1x Mr Briney’s Compassion
1x Holon Adventurer
1x Holon Scientist
4x Holon Transceiver
4x Rocket’s Poke Ball
4x Desert Ruins
1x Rocket’s Hideout
4x R Energy
4x Darkness Energy
4x Dark Metal Energy
3x Rainbow Energy
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A more aggressive version of what was seen the previous year, this version focuses more on Rocket’s Sneasel ex. It is able to disrupt opponents early on with Drag Off, and reach high numbers with Dark Ring, hitting on average around 100 damage for 3 Energy, with a higher damage cap if needed. Dark Electrode’s Darkness Navigation Poke-Power allows you to accelerate Energy into play starting from turn 2, and Dark Dragonite allows you to switch attackers when needed with ease, as well as provide a bulky 1 prize attacker. This is a more streamlined version of the deck, but players tried abusing Dark Dragonite’s ability to move Rainbow Energy, allowing for more tech attackers to be included.

 

 

Eeveelutions:

4. Eeveelutions

Pokémon (22) Trainers (26) Energy (12)
3x Rocket’s Admin
2x Professor Elm’s Training Method
2x Celio’s Network
2x Bill’s Maintenance
1x Steven’s Advice
1x Copycat
4x Surprise! Time Machine
3x Rare Candy
2x Strength Charm
1x ATM: Rock
1x Pokemon Retriever
2x Full Flame
2x Giant Stump
4x Water Energy
3x Fire Energy
3x Holon Energy WP
2x Holon Energy FF
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Jimmy Ballard managed to take this Rogue deck all the way to the finals of the World Championships for a surprise 2nd place finish. The deck was able to overwhelm opponents with powerful abilities and a mixture of types and attacks from each of the Eeveelutions, as well as the Pidgeot line. Pidgeot allowed the deck to search for any key piece when needed, and Surprise! Time Machine allowed you to both switch attackers and re-use the powerful Abilities the deck provided.

 

 

Flariados:

5. Flariados

Pokémon (16) Trainers (30) Energy (14)
4x Professor Elm’s Training Method
4x Mary’s Request
3x Rocket’s Admin
2x Scott
4x Energy Removal 2
4x Super Scoop Up
4x Great Ball
4x Battle Frontier
1x Full Flame
7x Grass Energy
4x Multi Energy
3x Fire Energy
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Relying on the simple but effective combo of Flareon ex’s Evolutionary Flame and Ariados’s Reactive Poison, this deck is able to hit high numbers for very little energy investment. Ariados’s Spider Trap along with Energy Removal 2 provides the option to be surprisingly disruptive, especially when you consider that Special Conditions shut off Poke-Powers.

 

 

Kingdra / Pidgeot:

19. Kingdra Pidgeot

Pokémon (22) Trainers (25) Energy (13)
3x Celio’s Network
2x Steven’s Advice
2x Rocket’s Admin
2x Holon Mentor
1x Holon Adventurer
1x Holon Scientist
1x Holon Researcher
1x Mr Briney’s Compassion
4x Holon Transceiver
4x Rare Candy
1x Warp Point
1x Switch
1x Pokemon Retriever
1x ATM Rock
4x Holon Energy WP
3x Water Energy
3x Double Rainbow Energy
2x Metal Energy
1x Holon Energy GL
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A Rogue deck created by Michael Kendle and took a surprise T16 finish at US Nationals. While it may not seem as powerful as other decks in the format, Pidgeot’s Delta Reserve provides an extremely powerful hard counter to many of the decks in the format. Kingdra δ allows for efficient attacks especially when paired with Double Rainbow Energy, and its Poke-Power allows it to ramp up damage surprisingly fast. The other Kingdra also both removes the decks heavy weakness to Lightning, and provides a disruptive attacker. Due to the disruptive nature of the deck, and High HP non-ex Pokemon, many decks will struggle to take 6 prizes in a game against this.

 

 

LBS:

8. BLS

Pokémon (27) Trainers (26) Energy (7)
3x Holon Mentor
2x Professor Elm’s Training Method
2x Rocket’s Admin
1x Steven’s Advice
1x Holon Scientist
4x Holon Transceiver
3x Rare Candy
2x Warp Point
1x Pow! Hand Extension
1x Swoop! Teleporter
2x Pokemon Retriever
2x Space Center
1x Giant Stump
1x Power Tree
7x Water Energy
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One of the most iconic decks of all time, LBS allowed incredible freedom in deck building, as the combination of Blastoise ex’s Energy Rain Poke-Power and the Holon Pokemon allowed you to charge up almost any attack in the format, with Pidgeot searching for any piece of a combo you needed each turn. Lugia ex gave the option to detonate any threat, Latias provided an option to KO opposing ex’s while only giving up 1 prize and Steelix ex allowed you to both tank hits while targeting down opposing threats on the bench, as well as supporting Pokemon like Pidgeot. While lacking in consistency compared to other decks, its explosive firepower and versatility allows it to stand a chance in nearly any matchup, especially if you decide to tech for it.

 

 

LudiCargo:

12. Ludicargo

Pokémon (22) Trainers (26) Energy (12)
3x Celio’s Network
3x Rocket’s Admin
2x Holon Mentor
1x Holon Adventurer
1x Holon Scientist
1x Steven’s Advice
1x Mr. Briney’s Compassion
3x Holon Transceiver
3x Rare Candy
1x Warp Point
1x Solid Rage
1x Pow! Hand Extension
1x ATM Rock
4x Battle Frontier
4x Water Energy
4x Double Rainbow Energy
2x Scramble Energy
1x Heal Energy
1x Holon Energy WP
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Ludicargo is another deck that continued to succeed after 2005 Worlds, and was a popular pick going into 2006. Using the combination of Magcargo’s Smooth Over and Ludicolo’s Swing Dance, the deck could Search for any card it needed each turn, and most importantly not be shut down by decks teching to shut down Pidgeot. It gained the consistency of the Holon Engine with the release of Delta Species, and Rhydon allowed it to take advantage of the many top decks Weakness to Fighting.

 

 

Lunarock:

6. Lunarock

Pokémon (9) Trainers (37) Energy (14)
3x Holon Mentor
2x Mary’s Request
2x Steven’s Advice
2x Rocket’s Admin
1x Holon Adventurer
1x Holon Scientist
1x Holon Farmer
4x Holon Transceiver
4x Energy Removal 2
4x Pokemon Reversal
3x Great Ball
3x Energy Root
1x Warp Point
1x Pokemon Retriever
3x Cursed Stone
2x Desert Ruins
6x Fighting Energy
4x Multi Energy
3x Holon Energy FF
1x Psychic Energy
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A very simple deck which relies on shutting down decks relying on Pidgeot or Magcargo for consistency with powerful Poke-Bodies. Meanwhile it attacks with an army of Lunatone DX, while only giving up 1 Prize each time it gets Knocked out. The lack of Pokemon allows the deck to make space for lots of consistency and heavy disruption.

 

 

Machamp:

17. Machamp

Pokémon (19) Trainers (26) Energy (15)
4x Celio’s Network
4x Rocket’s Admin
3x Steven’s Advice
2x Lanette’s Net Search
2x Copycat
4x Rare Candy
2x Swoop! Teleporter
1x Warp Point
4x Desert Ruins
7x Fighting Energy
3x Double Rainbow Energy
3x Boost Energy
2x Heal Energy
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Gino Lombardi managed to take this Machamp list to T32 of the World Championships. It abused Machamp’s Overzealous Poke-Body in combination with powerful Energy Cards like Boost Energy and Double Rainbow Energy to create an efficient 1 Prize attacker with a lot of HP. Jirachi and Pidgeot provided the deck with consistency, and it was able to prey on many decks natural Weakness to Fighting.

 

 

Meganium:

16. Meganium

Pokémon (26) Trainers (28) Energy (6)
3x Holon Mentor
2x Professor Elm’s Training Method
2x Rocket’s Admin
1x Steven’s Advice
1x Celio’s Network
1x Holon Scientist
4x Holon Transceiver
3x Rare Candy
2x Pokemon Retriever
1x Switch
1x Warp Point
1x Pow! Hand Extension
1x Swoop! Teleporter
1x VS Seeker
3x Power Tree
1x Giant Stump
6x Grass Energy
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Functioning similarly to LBS, Meganium charges up a variety of attackers using its Nurture and Heal Poke-Power. Meganium allows the deck to function with different attackers (mainly Latios *) and provides different typing and sacrifices the explosiveness that Blastoise provides in favour of Healing, allowing Pokemon like Steelix ex a higher chance to tank hits.

 

 

Metanite:

7. Metanite

Pokémon (20) Trainers (25) Energy (15)
4x Celio’s Network
2x Copycat
2x Steven’s Advice
1x Rocket’s Admin
4x Rare Candy
4x Pokemon Reversal
2x Pokemon Retriever
1x Warp Point
1x Switch
4x Holon Ruins
10x Lightning Energy
4x Metal Energy
1x Psychic Energy
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Another iconic deck of the format, Metanite proved itself to be a top contender with multiple high placements at the World Championships. Dragonite’s Delta Charge Poke-Power combos well with Metagross’s Crush and Burn attack, allowing you to hit high numbers turn after turn. Metagross also has a very strong Poke-Power in Delta Control, allowing the deck to be extremely consistent as soon as one hits the field. Many variations of this archetype did well, including a Holon focused build, as well as one involving Rayquaza *.

 

 

Mewtric:

11. Mewtric

Pokémon (17) Trainers (28) Energy (15)
4x Rocket’s Admin
4x Professor Elm’s Training Method
4x TV Reporter
3x Scott
1x Mary’s Request
4x Dual Ball
2x Pow! Hand Extension
2x Switch
3x Battle Frontier
1x Cursed Stone
11x Lightning Energy
4x Multi Energy
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Mewtric relies on the disruptive nature of Disconnect, and aims to make sure it gets the attack off from Turn 2, with help from Electrike’s Recharge attack. Disconnect also locks stadiums in place, meaning that a Battle Frontier can lock utility Poke-Powers out of the game entirely, or Cursed Stone can increase the damage output. Mew ex allows you to use other disruptive attacks easily like Roselia or Deoxys, or even opponent’s attacks. You can also use Manectric ex’s Mega Shot attack for higher damage output or to take out an opponent’s threat on the bench.

 

 

Mew Lock:

15. Mew Lock

Pokémon (28) Trainers (31) Energy (1)
4x Rocket’s Admin
4x Holon Mentor
1x Holon Scientist
1x Holon Adventurer
1x Scott
4x Holon Transceiver
4x Swoop!  Teleporter
4x Pow! Hand Extension
4x Pokemon Retriever
4x Battle Frontier
1x Cyclone Energy
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Mew lock aims to establish a complete lock against the opponent using a variety of attacks with Mew ex, and playing from behind so it can use powerful cards like Pow! Hand Extension to lock something active. Wobbuffet’s Poke-Body makes it easy to trap something active so it can’t retreat while you either use Minun’s Sniff Out attack to infinitely re-use resources or Jynx’s Pure Power to slowly build damage on your opponent’s board to set up a win condition.

 

 

Nidoqueen:

14. Nidoqueen

Pokémon (23) Trainers (22) Energy (15)
4x Celio’s Network
3x Copycat
2x Steven’s Advice
2x Rocket’s Admin
2x Holon Mentor
1x Holon Scientist
1x Scott
4x Rare Candy
1x Holon Transceiver
2x Space Center
4x Double Rainbow Energy
4x Holon Energy GL
4x Grass Energy
2x Heal Energy
1x Warp Energy
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Jeremy Maron shocked many when he took the same deck he used to win 2005 Worlds into 2006 Worlds and ended up with a 4th place finish. The deck had fallen largely out of favour by this point, but it was revitalised in large part by how well Pidgeot δ fared against the format. If able to set up both Pidgeot δ and Houndoom, it would be possible to completely lock opponents out of games too. Toxic was still incredibly disruptive in against Poke-Power focused decks, and Power Lariat still hit good numbers.

 

 

Politoed:

18. Politoed

Pokémon (12) Trainers (34) Energy (14)
3x Politoed ex
3x Poliwhirl
4x Poliwag
2x Dunsparce
4x Mysterious Fossil
4x Claw Fossil
4x Root Fossil
4x Fieldworker
3x Professor Elm’s Training Method
3x Copycat
2x Steven’s Advice
2x Scott
1x Great Ball
4x Cursed Stone
2x Battle Frontier
1x Desert Ruins
11x Water Energy
3x Holon Energy WP
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Politoed ex has the simple strategy of using it’s “Hit and Run” attack to retreat into a Fossil Trainer card, which at the time didn’t give up a Prize card when knocked out. It generally performed well in lower age groups, but struggled against decks which had answers against its very linear strategy.

 

 

PowTar:

9. PowTar

Pokémon (19) Trainers (26) Energy (15)
4x Dark Tyranitar
2x Dark Pupitar
3x Larvitar ẟ
1x Larvitar
2x Electrode ex
1x Voltorb legend-maker-symbol
1x Voltorb firered-leafgreen-symbol
2x Magmar
1x Jirachi
1x Lunatone legend-maker-symbol
1x Solrock legend-maker-symbol
4x Rocket’s Admin
3x Professor Elm’s Training Method
2x Holon Mentor
2x Holon Lass
1x Holon Adventurer
4x Holon Transceiver
3x Rare Candy
3x Pow! Hand Extension
2x Swoop! Teleporter
1x Rocket’s Poke Ball
1x ATM: Rock
4x Scramble Energy
4x Darkness Energy
2x Holon Energy FF
2x Heal Energy
2x Fire Energy
1x Lightning Energy
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This deck sets up using Jirachi’s Wishing Star or Magmar’s Dump and Draw to start getting energies in the discard pile. This sets up a combo turn of using Electrode ex’s Extra Energy Bomb to setup attackers, while using powerful come from behind cards like Rocket’s Admin and Pow! Hand Extension to detonate both your opponent’s hand and boardstate. The Lunatone and Solrock prevents your opponent using Pidgeot’s Quick Search to draw out of Rocket’s Admin.

 

 

RaiEggs:

10. RaiEggs

Pokémon (20) Trainers (29) Energy (11)
4x Holon’s Castform
3x Raichu
4x Pikachu
3x Exeggutor
4x Exeggcute ẟ
2x Holon’s Magnemite
4x Holon Mentor
2x Rocket’s Admin
2x Steven’s Advice
2x Holon Researcher
1x Holon Adventurer
1x Holon Scientist
1x Scott
4x Holon Transceiver
3x Pokemon Retriever
2x Swoop! Teleporter
2x Energy Root
3x Battle Frontier
2x Cursed Stone
4x Metal Energy
4x Scramble Energy
3x Double Rainbow Energy
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This deck popped up around US Nationals, and managed to take both 1st and 2nd place, with Martin Moreno managing to go undefeated. The variety of attacks allows you to both play passively with Raichu’s Zzzap and Exeggutor’s Split bomb to make Scramble Energy easier to activate, as well as aggressively with powerful attacks like Delta Circle and Metallic Thunder. Holon Castform allowed the deck to setup consistently with its Delta Draw Attack while also providing strong energy support searchable with Holon Mentor.

 

 

Rock Lock:

13. Rock Lock

Pokémon (22) Trainers (28) Energy (10)
4x Jirachi
2x Dark Tyranitar
1x Dark Tyranitar
2x Dark Pupitar
2x Larvitar ẟ
1x Larvitar
2x Dark Ampharos
1x Dark Flaaffy
2x Mareep
2x Pidgeot
1x Pidgeotto
2x Pidgey
4x Celio’s Network
3x Lanette’s Net Search
2x Rocket’s Admin
2x Steven’s Advice
2x Copycat
1x Mr. Briney’s Compassion
4x Rare Candy
3x ATM: Rock
1x Pow! Hand Extension
1x Protective Orb
1x VS Seeker
3x Desert Ruins
1x Rocket’s Tricky Gym
4x Darkness Energy
2x Double Rainbow Energy
2x Scramble Energy
2x Heal Energy
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Rock Lock, as the name suggests, focused on spreading damage around the opponents board and taking as many cheap prizes as possible, as well as stunting setups with Ancient Technical Machine: Rock. Dark Tyranitar’s Sand Damage Poke-Body complimented Dark Ampharos’s Darkest Impulse Poke-Body nicely, as it meant opponent’s Pokemon wouldn’t be safe whether they evolved or not, and the constant pressure of ATM: Rock would leave them taking more damage each turn. This deck primarily focused on the format’s reliance on evolution cards and Rare Candy as it could target down either Support Pokemon, or Attacking Pokemon should the situation arise.

 

 

 

 

 

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